AI Insights · Timothy · October 2021
Top 5 Puzzle Games on iOS in Australia Q3 2021
Explore the performance of the top 5 puzzle games on iOS in Australia during Q3 2021, with insights on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top five puzzle games on iOS in Australia demonstrated varying trends in downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, highlights the performance of these popular apps.
Water Sort Puzzle by IEC GLOBAL PTY LTD saw a significant increase in weekly revenue, peaking at approximately $1K in the last week of September. Downloads fluctuated throughout the quarter, starting at 18.4K in late June and climbing to nearly 25K by the end of September. Active users increased steadily, from 71.8K to almost 90K.
Kahoot! Play & Create Quizzes from Kahoot ASA showed a remarkable rise in weekly revenue, reaching up to $8K in late August. Weekly downloads surged in mid-July to 16.2K and again peaked at 25.3K at the end of August. Active users followed a similar pattern, growing from 22.1K to a peak of 59.2K at the end of August, before declining to around 31.5K in late September.
Text or Die by Rollic Games, despite being a new entry, made notable progress. Weekly revenue started at $22 in late August and increased to $636 by the end of September. Downloads saw a substantial rise, starting from 11 in late July and reaching 38.2K by the end of September. Active users also saw a significant increase, from 294 in early August to over 81K by the end of September.
Bubble Buster 2048 by Voodoo experienced varying trends. Weekly revenue peaked at $2.3K in early August, with a general downward trend thereafter. Downloads fluctuated, starting at 2.7K in late June, peaking at 15K in early August, and then stabilizing around 7K by the end of September. Active users increased from 2.2K to a peak of 24.5K in early August, before settling at around 18.9K by the end of September.
Wordscapes from PeopleFun, Inc. maintained a steady revenue stream, peaking at approximately $20.4K in mid-September. Downloads showed growth from 7.2K in late June to about 11.5K by the end of September. Active users remained relatively stable, fluctuating around 76.5K to 80.2K throughout the quarter, with a slight dip to 69.9K by the end of September.
These insights provide a comprehensive view of the performance of top puzzle games on iOS in Australia during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.